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| roll20:start [2020-12-13 18:35] – [Character Sheet Configuration] zem | roll20:start [2021-01-21 23:26] (current) – [Power attack/Deadly Aim and Favored Enemy] zem | ||
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| - | x~~Title: Roll20 Help ~~ | + | ~~Title: Roll20 Help ~~ |
| - | ====== Roll20 Help ====== | + | ====== Roll20 |
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| + | The main page for character sheet macros is this one: https:// | ||
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| + | Each attack made will let you chose to use Power Attack/ | ||
| **Attack insert Macro** | **Attack insert Macro** | ||
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| **Damage insert Macro for two-handed** (not applicable for Deadly Aim) | **Damage insert Macro for two-handed** (not applicable for Deadly Aim) | ||
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| + | ===== Favored enemy ===== | ||
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| + | To add favored enemy bonus to attacks use these macros for all weapons it affects. | ||
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| + | Each attack made will let you chose to use Favorite enemy bonus. | ||
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| + | **Attack insert Macro** | ||
| + | < | ||
| + | **Damage insert Macro** | ||
| + | < | ||
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| + | ===== Power attack and Favored Enemy===== | ||
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| + | In cobination with Power attack/ | ||
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| + | **Attack insert Macro** | ||
| + | < | ||
| + | < | ||
| + | **Damage insert Macro** | ||
| + | < | ||
| + | < | ||
| + | **Damage insert Macro for two-handed** | ||
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| + | < | ||
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| + | ===== Favored enemy Alternative ===== | ||
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| + | {{: | ||
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| + | We are going to use a **Buff** instead of using macros on each weapon. | ||
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| + | The **Buff** must be **Enabled** // | ||
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| + | * Fill in Name, Type, Add note to roll. | ||
| + | * Check Buff 1 and Buff 2. | ||
| + | * To Buff 1 set Bonus: Attack, Bonus Type: Untyped, Buff calc: 2 for 1st enemy bonus | ||
| + | * To Buff 2 set Bonus: Damage, Bonus Type: Untyped, Buff calc: 2 for 1st enemy bonus | ||
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| + | You need to create a new buff for each favored enemy and set the Buff calc to the right bonus. | ||
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| + | **NOTE:** You can only toggle buffs on the character sheet. Not possible by macros or buttons. Therefore is the standard alternative beter for now. | ||
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| ===== Character Sheet Configuration ===== | ===== Character Sheet Configuration ===== | ||