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riddleport:jack [2019-06-22 13:02] – [Love Domain] zemriddleport:jack [2019-12-08 22:09] (current) – [Skills] zem
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 //You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly.// \\  //You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly.// \\ 
 **Benefit:** You gain a __+2 trait bonus__ on __initiative checks__. **Benefit:** You gain a __+2 trait bonus__ on __initiative checks__.
- 
-<del>**[[https://www.d20pfsrd.com/traits/social-traits/seeker/|Seeker]]:** \\ 
-//You are always on the lookout for reward and danger.// \\ 
-**Benefits:** You gain a __+1 trait bonus__ on__ Perception checks__, and __Perception__ is always a class skill for you.</del> 
  
 **Looking for Work**\\ **Looking for Work**\\
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 are quite accomplished and certain that you have something are quite accomplished and certain that you have something
 to offer.// \\ to offer.// \\
-**Benefits:** Pick one of the following skills: Bluff, Craft (any),+**Benefit:** Pick one of the following skills: Bluff, Craft (any),
 Diplomacy, Intimidate, Perform (any), Profession (gambler), Diplomacy, Intimidate, Perform (any), Profession (gambler),
 or __Perception__ (Spot). You gain a __+1 trait bonus__ in that skill, and that skill or __Perception__ (Spot). You gain a __+1 trait bonus__ in that skill, and that skill
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 ==== Love Domain ==== ==== Love Domain ====
-**Adoration (Su):** As an [[https://www.d20pfsrd.com/gamemastering/combat#TOC-Immediate-Actions|immediate action]], you can attempt to thwart a melee or ranged attack that targets you. This ability functions as [[https://www.d20pfsrd.com/magic/all-spells/s/sanctuary|sanctuary]], but only against one individual attack. You must use the ability after the attack is declared but before the roll is made. The creature attacking you receives a __Will save__ to negate this effect DC of 10 + 1 level 1 spell + your Wisdom modifier. If a creature has more than one attack, this ability only affects one of the attacks. You can use the ability a number of times per day equal to __3 + your Wisdom modifier__. This is a mind-affecting effect.+**Adoration (Su):** As an [[https://www.d20pfsrd.com/gamemastering/combat#TOC-Immediate-Actions|immediate action]], you can attempt to thwart a melee or ranged attack that targets you. This ability functions as [[https://www.d20pfsrd.com/magic/all-spells/s/sanctuary|sanctuary]], but only against one individual attack. You must use the ability after the attack is declared but before the roll is made. The creature attacking you receives a __Will save__ to negate this effect DC of 10 + 1 level 1 spell + your Wisdom modifier. If a creature has more than one attack, this ability only affects one of the attacks. You can use the ability a __number of times__ per day equal to __3 + your Wisdom modifier__. This is a mind-affecting effect.
  
-**Charming Smile (Sp):** At 8th level, you can cast [[https://www.d20pfsrd.com/magic/all-spells/c/charm-person|charm person]] as a [[https://www.d20pfsrd.com/gamemastering/combat#TOC-Swift-Actions|swift action]], with a DC of 10 + 1/2 your cleric level + your Wisdom modifier. You can only have one creature charmed in this way at a time. The total number of rounds of this effect per day is equal to your cleric level. The rounds do not need to be consecutive, and you can dismiss the charm at any time as a free action. Each attempt to use this ability consumes 1 round of its duration, whether or not the creature succeeds on its save to resist the effect.+**Charming Smile (Sp):** At 8th level, you can cast [[https://www.d20pfsrd.com/magic/all-spells/c/charm-person|charm person]] as a [[https://www.d20pfsrd.com/gamemastering/combat#TOC-Swift-Actions|swift action]], with a DC of 10 + 1/2 your cleric level + your Wisdom modifier. You can only have one creature charmed in this way at a time. The total __number of rounds__ of this effect per day is equal to your __cleric level__. The rounds do not need to be consecutive, and you can dismiss the charm at any time as a free action. Each attempt to use this ability consumes 1 round of its duration, whether or not the creature succeeds on its save to resist the effect.
  
 **Domain Spells:**  **Domain Spells:** 
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 ===== Feats ===== ===== Feats =====
  
-  * L1: [[http://www.d20pfsrd.com/feats/combat-feats/combat-reflexes-combat|Combat Reflexes]], [[http://www.d20pfsrd.com/feats/general-feats/skill-focus|Skill Focus (Perception)]]+  * L1: [[http://www.d20pfsrd.com/feats/combat-feats/combat-reflexes-combat|Combat Reflexes]], [[http://www.d20pfsrd.com/feats/general-feats/skill-focus|Skill Focus (Diplomacy)]]
   * L3: <del>[[http://www.d20pfsrd.com/feats/combat-feats/power-attack-combat---final|Power Attack]]</del>   * L3: <del>[[http://www.d20pfsrd.com/feats/combat-feats/power-attack-combat---final|Power Attack]]</del>
   * L5:    * L5: 
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 **Skill Ranks Per Level:** 2 + Int mod. = 2   **Skill Ranks Per Level:** 2 + Int mod. = 2  
  
-^Skill/Level             ^^1^2^3^4^5^6^7^8^9^10^ +^Skill                  ^1 ^2 ^3 ^4 ^5 ^6 ^7 ^8 ^9 ^10^Bonus
-|*|Appraise               | | | | | | | | | |  | +|x|Appraise                        |  |  | 
-|*|Craft ()               | | | | | | | | | |  | +|x|Craft ()                        |  |  | 
-|*|Diplomacy              |1| | | | | | | | |  | +|x|Diplomacy              |1 |          |Class +3, Skill focus +3  | 
-|*|Heal                   | | | | | | | | | |  | +|x|Heal                            |  |  | 
-|*|Knowledge (arcana)     | | | | | | | | | |  | +|x|Knowledge (arcana)              |  |  | 
-|*|Knowledge (history)    | | | | | | | | | |  | +|x|Knowledge (history)    |          |  |  | 
-|*|Knowledge (nobility)   | | | | | | | | | |  | +|x|Knowledge (nobility)            |  |  | 
-|*|Knowledge (planes)     | | | | | | | | | |  | +|x|Knowledge (planes)              |  |  | 
-|*|Knowledge (religion)   | | | | | | | | | |  | +|x|Knowledge (religion)            |  |  | 
-|*|Linguistics            | | | | | | | | | |  | +|x|Linguistics            |          |  |  | 
-|*|Perception*            |1| | | | | | | | |  | +|x|Perception*            |1 |          |Class skill +3, Half-elf +2, Trait +1  | 
-|*|Profession ()          | | | | | | | | | |  | +|x|Profession ()          |          |  |  | 
-|*|Sense Motive           | | | | | | | | | |  | +|x|Sense Motive                    |  |  | 
-|*|Spellcraft             | | | | | | | | | |  | +|x|Spellcraft                      |  |  | 
-^HP                      ^^8^ ^ ^ ^ ^ ^ ^ ^ ^  ^ +^HP                      || |  |  |  |  |  |  |  |  |  | 
-^Favored Class bonus     ||h|h|h|h|h|h|h|h|h||+^Favored class bonus     ||hp|  |  |  |  |  |  |  |  |  |  | 
 +^Total HP (no CON)       ||9 ||||||||||
 //* Trait class skill.// //* Trait class skill.//
- 
 ===== Magic Items ===== ===== Magic Items =====
  
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 ===== Equipment ===== ===== Equipment =====
  
-^ # ^Weapons           ^ Dmg. ^ Crit.    ^ Range  ^ Weight   ^ Price  ^ +^ # ^Weapons           ^ Dmg. ^  Crit.     ^ Range  ^ Weight   ^ Price  ^ 
-| 1 |Dagger            | 1d4  | x2       |        |    1 lb. |     2 gp | +| 1 |Dagger            | 1d4  |  x2        |        |    1 lb. |     2 gp | 
-| 1 |Gountlet          | 1d3  | x2       |        |    1 lb. |     2 gp | +| 1 |Gountlet          | 1d3  |  x2        |        |    1 lb. |     2 gp | 
-|Gountlet, Mithral | 1d3  | x2       |        |  0.5 lb. |   502 gp | +  |Gountlet, Mithral | 1d3  |  x2        |        |  0.5 lb. |   502 gp | 
-| 1 |Glave             | 1d10 | x3       |        |  10 lbs. |     8 gp | +| 1 |Glave             | 1d10 |  x3        |        |  10 lbs. |     8 gp | 
-|   |Glave, Adamantine | 1d10 | x3       |        |  10 lbs. |  3008 gp | +|   |Glave, Adamantine | 1d10 |  x3        |        |  10 lbs. |  3008 gp | 
-| 1 |Morningstar       | 1d8  | x2       |        |   6 lbs. |     8 gp | +| 1 |Morningstar       | 1d8  |  x2        |        |   6 lbs. |     8 gp | 
-| 1 |Light Crossbow    | 1d8  | 19-20/x2 |  80ft  |  10 lbs. |    35 gp | +| 1 |Light Crossbow    | 1d8  |  19-20/x2  |  80ft  |  10 lbs. |    35 gp | 
-|   |Sling             | 1d4  | x2       |  50ft  |        - |        - | +|   |Sling             | 1d4  |  x2        |  50ft  |        - |        - | 
-| 1 |10 Bolts          |      |          |        |    1 lb. |     1 gp | +| 1 |10 Bolts          |      |            |        |    1 lb. |     1 gp | 
-|   |10 Bullets        |      |          |        |   5 lbs. |     1 sp |+|   |10 Bullets        |      |            |        |   5 lbs. |     1 sp |
  
-^ # ^Armor                  AC  ^ Max. DEX ^ ACP  ^ Weight    ^ Price    +^ # ^Armor                  AC  ^ Max. DEX ^ ACP  ^ Weight    ^ Price     
-|   |Chainchirt            |  +4  |  +4      |  -2  |   25 lbs. |    150gp +|   |Chainchirt            |  +4  |  +4      |  -2  |   25 lbs. |    150 gp 
-|   |Chainchirt, Mithral    +4  |  +6      |    | 12.5 lbs. |   1150gp +|   |Chainchirt, Mithral    +4  |  +6      |    | 12.5 lbs. |   1150 gp 
-| 1 |Scale mail            |  +5  |  +3      |  -4  |   30 lbs. |     50gp +| 1 |Scale mail            |  +5  |  +3      |  -4  |   30 lbs. |     50 gp 
-|   |Brestplate            |  +6  |  +3      |  -4  |   30 lbs. |    200gp +|   |Brestplate            |  +6  |  +3      |  -4  |   30 lbs. |    200 gp 
-|   |Brestplate, Mithral    +6  |  +5      |  -1  |   15 lbs. |   4200gp +|   |Brestplate, Mithral    +6  |  +5      |  -1  |   15 lbs. |   4200 gp 
-|   |Full plate            |  +9  |  +1      |  -6  |   50 lbs. |   1500gp +|   |Full plate            |  +9  |  +1      |  -6  |   50 lbs. |   1500 gp 
-|   |Full plate, Mithral    +9  |  +3      |  -6  |   25 lbs. |  10500gp +|   |Full plate, Mithral    +9  |  +3      |  -6  |   25 lbs. |  10500 gp 
-|   |Buckller              |  +1  |          |  -1  |    5 lbs. |      5gp +|   |Buckller              |  +1  |          |  -1  |    5 lbs. |      5 gp 
-|   |Shield, Light Steel    +1  |          |  -1  |    6 lbs. |      9gp +|   |Shield, Light Steel    +1  |          |  -1  |    6 lbs. |      9 gp 
-|   |Shield, Heavy Steel    +2  |          |  -2  |   20 lbs. |     15gp +|   |Shield, Heavy Steel    +2  |          |  -2  |   20 lbs. |     15 gp 
-|   |Shield, Heavy Mithral |  +2  |          |    |   20 lbs. |   1015gp |+|   |Shield, Heavy Mithral |  +2  |          |    |   20 lbs. |   1015 gp |
  
-^ # ^Basics          Weigth   ^ Price  ^+^ # ^Traveling gear  Weight   ^ Price  ^
 | 1 |Backpack        |   2 lbs. |        | | 1 |Backpack        |   2 lbs. |        |
 | 1 |Bedroll           5 lbs. |        | | 1 |Bedroll           5 lbs. |        |
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 | 1 |Flint and steel |        - |        | | 1 |Flint and steel |        - |        |
 | 1 |Wood cutlery    |        - |        | | 1 |Wood cutlery    |        - |        |
- 
 ===== Resourses ===== ===== Resourses =====
  
-  * **Gold:** 100 -50 scale -dagger -2 gauntlet -8 glave = 38 -35 xbow -1 bolts = 2 +^ Coins      ^^ Change ^ 
-  **Silver:** 0 +**Platinum** | 0 |  | 
-  **Copper:** 0 +**Gold**     |  
 +**Silver**   |  
 +**Copper**   | | +27 |
  
 +//1 Platinum = 10 Gold, 1 Gold = 10 Silver, 1 Silver = 10 Copper//
  
 ===== Background ===== ===== Background =====